Thryll Arcade
How two brothers built a provably‑fair, ad‑free online arcade on Project Babbage in under a month — and won $10 000 at the Austin BSV Hackathon.
Why reinvent arcade fun?
Legacy web‑game sites drown players in ads, paywalls, and aggressive data collection. Thryll wanted the simplicity of popping a quarter into a cabinet — but online, global, and provably fair.
- Pennies‑per‑play micro‑transactions instead of intrusive ads.
- Global access with instant settlement — no fiat payment friction.
- Trustless, transparent prize pools to eliminate "house advantage."
How Project Babbage helped
- BRC‑100 Wallet API: drop‑in payment UX with pennies, nickels, dimes, quarters — no wallet engineering required.
- LARS/CARS Overlay Services: low‑cost, globally replicated data storage for game state snapshots.
- sCrypt Smart Contracts: on‑chain lottery logic anyone can audit, enforced by BSV miners.
- Consultancy & Code Reviews: Babbage engineers paired daily with the Calhoun Brothers to architect a secure, scalable MVP in under four weeks.
“Project Babbage's tools are brilliantly abstracted, saving me hundreds, if not thousands, of hours by allowing us to focus on crafting an engaging game and delivering a stellar user experience. This streamlined development process was a game-changer, and I highly recommend these tools to any developer looking to build on an electronic peer-to-peer cash system.”
Watch the build walkthrough
Dive into the code or play the beta
Everything is open‑source. Spin it up locally, fork it, or just dodge cubes to your heart's content.

What's next?
- 🎯 Skill‑based scoreboards for extra lottery entries.
- 📱 Mobile support via upcoming Babbage mobile SDK.
- 🔗 Exploring MNEE token protocol once compatible with BRC‑100.
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